{"title":"Mindclash Games","description":null,"products":[{"product_id":"trickerion-dahlgaards-academy","title":"Trickerion: Dahlgaard's Academy Expansion","description":"\u003cp\u003eThe Great Dahlgaard’s spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard’s Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise.\u003c\/p\u003e\n\u003cp\u003eBut now, without the power of the Trickerion Stone, the Great Dahlgaard is dying. In his last will, he entrusted his Heir with a grandiose task: he donated his old manor to be restored as the Academy of Magoria, a center of the education and perfection of magic tricks and illusion.\u003c\/p\u003e\n\u003cp\u003eThe Heir issues a public call for contributors among Magoria’s aspiring Magicians: the Academy shall be restored as a common effort, but the most successful contributor’s name will be remembered forever as the Patron of Magoria.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTrickerion: Dahlgaard's Academy\u003c\/strong\u003e expands the magical world and gameplay of Trickerion with a slew of exciting new features:\u003c\/p\u003e\n\u003cp\u003eA new Location - the Academy: Join the common effort to renovate the Academy! Each Renovation action awards Fame proportionately to the Coins spent on it, and opens up new Classrooms and Practice Rooms, where Academy markers can be placed. Academy markers in Practice Rooms give the performed Tricks increased Yield or other special placement abilities, while the Tricks taught in the Classrooms will be passed on to the new generations - they can no longer be performed, but grant a useful passive yield each turn. The Academy is also a place to train your Protegé, a new member of your team.\u003c\/p\u003e\n\u003cp\u003eA new Specialist - the Protegé: Each Magician will now start with the Protegé, a new type of specialist. The Protegé is more than just a worker - they will accompany your Magician on their path to greatness, constantly developing in the process. By Visiting the Academy, Protegés can acquire powerful new abilities that also increase their Action Points - and their salary as well! A fully developed Protegé will have 3 Actions points, just like the Magician, with some very powerful abilities to boot!\u003c\/p\u003e\n\u003cp\u003eA new quartet of Magicians: Magoria’s new Golden Age attracts aspiring young Magicians from all over the world, eager to prove themselves, and maybe one day become the Patron of Magoria. Each school of illusion (Mechanical, Optical, Escape, Spiritual) will receive a new, charismatic Magician, with their own personal backstory, powerful special ability.\u003c\/p\u003e\n\u003cp\u003eSolo Mode: Dalhgaard's Heir: This expansion will also feature a solo mode, with an elaborate story setting. Take a journey to a possible future of Magoria, where Dahlgaard’s Heir couldn’t resist the immense power of the Trickerion Stone, and dabbing into the supernatural has eclipsed their sanity. Magoria’s Golden Age is over - now the Heir controls it with an iron grip, and it falls to you to prove your superiority and remove him from power the only way the city knows - through magic and illusion. This solo mode features Dahlgaard’s Heir as a fully automated, intricate opponent with variable difficulty levels - a worthy foe to even the most seasoned Trickerion veterans!\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":31561924706398,"sku":"TRN01","price":50.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/TrickerionDahlgaard_sAcademyExpansion.jpg?v=1586785482"},{"product_id":"anachrony-essential-edition","title":"Anachrony: Essential Edition","description":"\u003cp\u003e\u003cstrong\u003eAnachrony: Essential Edition\u003c\/strong\u003e offers core \u003cem\u003eAnachrony\u003c\/em\u003e experience - the 2-4 player base game with revamped character art. Compared to previous versions, it is missing the \"doomsday module\".\u003c\/p\u003e\n\u003cp\u003eIt is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital.\u003c\/p\u003e\n\u003cp\u003eBy powering up the mysterious Time Rifts that opened in the wake of the cataclysm, 9each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago...\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eAnachrony \u003c\/em\u003efeatures a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.\u003c\/p\u003e\n\u003cp\u003eThe game is played in 4-7 turns, depending on the time when the looming cataclysm occurs — unless, of course, it is averted! The elapsed turns are measured on a dynamic timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past \"self\" with resources. Each Path has a vastly different objective that rewards it with a massive amount of victory points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2018 Tric Trac Nominee\u003cbr\u003e2017 Golden Geek Most Innovative Board Game Nominee\u003cbr\u003e2017 Golden Geek Board Game of the Year Nominee\u003cbr\u003e2017 Golden Geek Best Thematic Board Game Nominee\u003cbr\u003e2017 Golden Geek Best Strategy Board Game Nominee\u003cbr\u003e2017 Golden Geek Best Board Game Artwork \u0026amp; Presentation Nominee\u003cbr\u003e2017 Cardboard Republic Tactician Laurel Nominee\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":31813841158238,"sku":"AN08","price":67.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/AnachronyEssentialEdition.png?v=1589725242"},{"product_id":"anachrony-classic-expansion-pack","title":"Anachrony: Classic Expansion Pack","description":"\u003cp\u003e\u003cstrong\u003eAnachrony: Classic Expansion Pack\u003c\/strong\u003e includes the Doomsday module, the Pioneers of New Earth expansion and the Guardians of the Council module with 6 over-sized (55mm tall) Guardian Exosuit miniatures.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAnachrony: Classic Expansion Pack\u003c\/strong\u003e is not a standalone game. It requires \u003cem\u003e\u003ca href=\"https:\/\/gamersdream.shop\/products\/anachrony-essential-edition\" target=\"_blank\" title=\"Anachrony: Essential Edition\" rel=\"noopener noreferrer\"\u003eAnachrony Essential Edition\u003c\/a\u003e\u003c\/em\u003e to play.\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":31980266192990,"sku":"AN09","price":46.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/AnachronyClassicExpansionPack.png?v=1592139108"},{"product_id":"anachrony-exosuit-miniature-set","title":"Anachrony: Exosuit Miniature Set","description":"\u003cp\u003e\u003cstrong\u003eAnachrony: Exosuit Miniature Set\u003c\/strong\u003e adds 24 super-sized (55 mm tall) Exosuit miniatures to Anachrony, replacing the cardboard Exosuit hex tiles.\u003c\/p\u003e\n\u003cp\u003eThis product does not include any gameplay related content, only the miniatures.\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":32076765790302,"sku":"AN10","price":52.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/AnachronyExosuitMiniatureSet.png?v=1595001670"},{"product_id":"anachrony-future-imperfect","title":"Anachrony: Future Imperfect","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eFuture Imperfect\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis a modular expansion for\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eAnachrony\u003c\/em\u003e, with four new modules expanding the possibilities beyond new horizons. These modules are playable on their own, but they are also compatible with each other and most past and future\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eAnachrony\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003emodules and expansions.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eNeutronide Buildings\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eoffers a set of 4 new buildings that become increasingly effective the more Power Plants you have.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eHypersync module allows you to perform a Capital action without actually placing an Exosuit, then in the future use the new Hypersync Action to make your placement affect the past. This puts serious strain on the space-time continuum, increasing the risk of Paradoxes, but often the risk is worth the reward and the flexibility. This module is supported for 1-4 players (\u003cem data-mce-fragment=\"1\"\u003eFractures of Time\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eexpansion required for solo play.)\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eWith the\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eQuantum Loops\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003emodule, you are no longer limited to warping from your own timeline: the module opens up parallel universes where resources are more plentiful, the locals are eager to join your cause, or their technology allows you to shortcut your own travels through time... The possibilities multiply through a new Warp tile that grants access to the powerful Quantum Effect cards, but beware - to close a loop to a parallel universe, you will need a real Breakthrough... This module is supported for 1-4 players (Fractures of Time expansion required for solo play.)\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eIntrigues of the Council module simulates the World Council's political machinations, bringing two new aspects to the game: another layer of player interaction and customizable endgame scoring objectives, influenced by the players. By sending Exosuits to the right place at the right time, players can receive bonus resources and compete to build a tableau of Agenda tiles, which replaces the base game's Endgame Condition scoring. This module is recommended for 3 or 4 players.\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":39331766534238,"sku":"AN12","price":40.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/AnachronyFutureImperfect.png?v=1619816200"},{"product_id":"trickerion-legends-of-illusion","title":"Trickerion: Legends of Illusion","description":"\u003cp\u003e\u003cstrong\u003eTrickerion\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.\u003c\/p\u003e\n\u003cp\u003ePlayers take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner.\u003c\/p\u003e\n\u003cp\u003eUsing worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers — the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape.\u003c\/p\u003e\n\u003cp\u003eThe tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of. Fame points have multiple uses, but they also serve as a win condition - After turn 7, when the last Performance card is revealed, the game ends and the illusionist with the most Fame points wins.\u003c\/p\u003e\n\u003cp\u003eThe game offers 48 different Tricks to be learned from the Optical, Spiritual, Mechanical and Escape categories, over 90 character abilities, and 40 Special Assignment cards that influence the actions taken at the various game locations. The base game can be expanded with two optional rule modules to add further strategic depth to the game.\u003c\/p\u003e\n\u003cp\u003eThe \"Dark Alley\" expansion included in the base game adds a new location to the game. It also comes with 48 new Special Assignment cards, a new tier of Tricks, and 27 Prophecy tokens that can alter certain game rules turn by turn, giving the game additional variety.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2016 Jogo do Ano Nominee\u003cbr\u003e2015 Golden Geek Best Board Game Artwork\/Presentation Nominee\u003cbr\u003e2015 Cardboard Republic Tactician Laurel Nominee\u003cbr\u003e2015 Board Game Quest Awards Best Game from a Small Publisher Nominee\u003c\/p\u003e","brand":"Mindclash Games","offers":[{"title":"Default Title","offer_id":39573146075230,"sku":"APE2500","price":65.0,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/TrickerionLegendsofIllusion.jpg?v=1638234816"},{"product_id":"voidfall-galactic-box-edition-english","title":"Voidfall (Galactic Box Edition - English)","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eFor centuries, the Novarchs, descendants of the royal House of Novarchon, have ruled with an iron fist over the feudalistic galactic empire of humankind, the Domineum. During this time, they brought stunning technological innovation and scientific advancements to their domain. This accelerated progression helped the Domineum reach — and eventually inhabit — even the farthest segments of the known galaxy, where new Houses emerged to govern the outer sectors of the empire. As the House of Novarchon grew in power, so grew the religious cult that surrounded them, proclaiming grim prophecies about an ancient cosmic being from another dimension: the Voidborn.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eMany thought it to be only a myth, but in truth, it was the Voidborn's dark influence that granted the Novarchs the sheer knowledge to achieve rapid expansion for the empire. While the cult of the Novarchs envisaged eternal life through the otherworldly entity, the Voidborn's only intention was satiating its eternal hunger. And so, when the Domineum had achieved a vastness fitting the Voidborn's craving, interdimensional rifts opened at the heart of the Domineum to unleash cosmic corruption. As the House of Novarchon and its followers welcomed the Voidborn and sought their false salvation, the entity infected and spread and seized control over the inner worlds. Now, it is time for the remaining Great Houses to purge the galactic corruption, prevent the Voidborn from fully manifesting in our dimension, and to ultimately overcome the chaos as the new rulers of the Domineum.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eVoidfall\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis a space 4X game that brings the genre to Euro enthusiasts' tables. 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Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSeptima\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. 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Decisions of when to do a shared action (and who to do it with) adds a fresh, semi-cooperative touch to a competitive game, and lots of player interaction.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem\u003eRescue witches to build your Coven:\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eHeal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. 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