The world is not as it was. The ancient magics stir within the earth, and their return heralds a new age of opportunity for those bold enough to seize upon such glorious times.
Within the tombs and crypts of antiquity lie the makings of legends; untold prosperity, unspeakable peril and the ever-present prospect of glory.
The tales of your adventures will echo through the ages, and should your band of reprobates happen to save the world in the course of things, then all the better...
Maladum is a fantasy miniatures board game set in the kingdoms of Enveron, a prosperous continent on a distant world. The players control small bands of Adventurers seeking their fortune across a detailed 3D gaming area (no glue or paint required). They must venture out from their camp, defeat their enemies, complete the objectives and get back to safety. That last part is vital!
When the Adventurers have taken their actions, the game fights back! Evil revenants shamble towards you, wandering beasts emerge from their lairs and fellow NPC Adventurers find themselves lost in the chaos, all controlled by the game’s mechanics.
More than just a single game, Maladum’s campaign system takes your Adventurers through a continuous branching narrative, developing their skills, upgrading their equipment, and immersing you in their story.
Maladum is based on the bestselling sc-fi game Core Space, but has been reworked to provide a compelling fantasy experience.