{"title":"180 mins","description":null,"products":[{"product_id":"princes-of-the-renaissance","title":"Princes of the Renaissance","description":"\u003cp\u003e\u003cstrong\u003ePrinces of the Renaissance\u003c\/strong\u003e is set in Renaissance Italy. Each player takes on the role of one of the minor Condottiere princes, such as the Gonzagas or d'Estes. Then there are the big five major cities: Venice, Milan, Florence, Rome, and Naples. These are not controlled by individual players, but players will gain 'interests' in them as the game progresses. Each city has six tiles, most of which represent a famous character such as Lucrezia Borgia or Lorenzo Medici. Each tile has its own special properties that are linked to the character on the tile. Thus Cesare Borgia will help you to become more treacherous, while a Venetian merchant will increase your income. These tiles are also worth victory points, depending on the status of the city at the end of the game.\u003c\/p\u003e\n\u003cp\u003eA city's status will change as a result of war. When two cities fight, they will each need a Condottiere to fight for them. Players bid, using influence points, to decide who will represent each city. The outcome of the war will depend on a little luck and the size of each player's army. Each player also gets paid for fighting, no matter what the outcome of the war is. Thus players can turn influence into gold, which in turn can be used to buy more City tiles.\u003c\/p\u003e\n\u003cp\u003eNo game on the Italian Renaissance would be complete without an element of treachery. Players can be openly treacherous by buying Treachery tiles, which will allow them to do nasty things like steal influence, bribe troops, or knock players out of an auction. However, the game allows players to be devious in other ways, that still remain legal. Making sure that a war goes the way you want it to is an important part of the game, and it is not always the player with the best army who ends up fighting. Want a city to lose, well become Condottiere for them and make sure you have a really bad army, or use Treachery tiles to bribe your own troops not to fight. At some point some player will become the Pope, which means he can form a Holy League (i.e. join one side in a battle). Want to make sure the Pope is on the 'right' side, well why not bribe him? What players negotiate over is up to them. The game does not force negotiation and works perfectly well without it, but it remains an avenue for players to explore.\u003c\/p\u003e","brand":"Mercury Games","offers":[{"title":"Default Title","offer_id":21692557852761,"sku":"MCY1601","price":52.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Princes_of_the_Renaissance.png?v=1558610776"},{"product_id":"crusader-kings","title":"Crusader Kings","description":"\u003cp\u003eYou are a crusader King, striving for wealth, political power, religious influence, and military might across the continent and across generations. Reshape the history of medieval Europe in your own image — if only that dimwitted son of yours set to inherit the throne doesn't spoil your grand plans...\u003c\/p\u003e\n\u003cp\u003eThe board game \u003cstrong\u003eCrusader Kings\u003c\/strong\u003e captures the essence of the Crusader Kings video game experience in a physical tabletop format. This is a strategy game at heart, but with a special focus on characters, intrigue, and drama. It's a big, beautiful game centered on a map of medieval Europe, using cards for actions, characters, and events and well-crafted plastic miniatures to represent knights, armies, castles, and more.\u003c\/p\u003e\n\u003cp\u003eIn this game, your goal is to spread your influence over medieval Europe and lead your dynasty to triumph over its rivals. To do that, you need to groom your family over the generations, build and develop your dominion, be shrewd in the realm of diplomacy and intrigue, and use your vassals wisely to grow your wealth and military power, while at the same time fulfilling your duty to partake in the crusades to the Holy Land.\u003c\/p\u003e\n\u003cp\u003eTo win, you need to survive invasions, plots, crusades, and even marriage! Or at least have children or siblings standing by to take over the throne if your regent dies. Failure to raise a suitable heir can mean the end of your dynasty.\u003c\/p\u003e","brand":"Fria Ligan","offers":[{"title":"Default Title","offer_id":31206876479582,"sku":"ES691473KU","price":96.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Crusader_Kings.png?v=1576445170"},{"product_id":"eldritch-horror-forsaken-lore","title":"Eldritch Horror: Forsaken Lore","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eForsaken Lore\u003c\/strong\u003e\u003c\/em\u003e, an expansion for\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eEldritch Horror\u003c\/em\u003e, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game's Ancient Ones with the help of new Research cards.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, Yig's cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Artifacts, Investigators must once again race across the globe in order to prevent humanity's destruction in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eForsaken Lore\u003c\/em\u003e.\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":31280447520862,"sku":"FFEH02","price":31.75,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Eldritch_Horror_Forsaken_Lore.png?v=1580848184"},{"product_id":"merchants-marauders","title":"Merchants \u0026 Marauders","description":"\u003cp\u003e\u003cstrong\u003eMerchants \u0026amp; Marauders\u003c\/strong\u003e lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. Modify your ship, buy impressive vessels, load deadly special ammunition, and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea?\u003c\/p\u003e\n\u003cp\u003eIn \u003cstrong\u003eMerchants and Marauders\u003c\/strong\u003e, players take on the role of a captain of a small vessel in the Caribbean. The goal is to be the first to achieve 10 \"glory\" points through performing daring deeds (through the completion of missions or rumors), crushing your enemies (through defeating opponents and NPCs in combat), amassing gold, performing an epic plunder or pulling off the trade of a lifetime, and buying a grand ship. While some points earned from performing various tasks are permanent, players earn points for amassing gold, which can be stolen or lost (or at least diminished) if their captain is killed. Points due to gold are hidden so there's some uncertainty about when the game will end.\u003c\/p\u003e\n\u003cp\u003eA big component of the game is whether (or when) to turn \"pirate\" or remain as a trader or neutral party. Both careers are fraught with danger: pirates are hunted by NPCs (and other players) for their bounty and blocked to certain ports while traders are hunted by non-player pirates as well as their opponents and generally have to sacrifice combat capability for cargo capacity. Although players can kill each other, there is no player elimination as players may draw a new captain (with a penalty) so it's possible to come back from defeat.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2011 Lucca Games Best Boardgame for Experts\u003cbr\u003e2011 JoTa Best Wargame Nominee\u003cbr\u003e2011 JoTa Best Artwork Nominee\u003cbr\u003e2011 Golden Geek Best Thematic Board Game Nominee\u003cbr\u003e2011 Golden Geek Best Board Game Artwork\/Presentation Winner\u003cbr\u003e\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":32130397864030,"sku":"ZMG7062","price":67.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Merchants_Marauders.jpg?v=1597576786"},{"product_id":"space-empires-4x-fifth-edition","title":"Space Empires: 4X (Fifth Printing)","description":"\u003cp\u003e\u003cstrong\u003eSpace Empires: 4X\u003c\/strong\u003e is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Each player builds up a space empire and uses it to conquer the other players. Exploration on the mounted map is simple for players (and dangerous for their ships), revealing different space terrain that affects movement and combat.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSpace Empires\u003c\/em\u003e was developed to keep a rich theme without overcomplicated rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens. Yet the rules are short and intuitive: The basic rules are 8 pages long and increase to 11 pages in length when the advanced rules are included.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr data-mce-fragment=\"1\"\u003e2011 Golden Geek Best Wargame Nominee\u003cbr data-mce-fragment=\"1\"\u003e2011 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Winner\u003cbr\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":32190662574174,"sku":"GMT1108-20","price":97.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/SpaceEmpires4X_FifthPrinting.png?v=1761138805"},{"product_id":"space-empires-close-encounters-third-printing","title":"Space Empires: Close Encounters (Third Printing)","description":"\u003cp\u003e\u003cstrong\u003eSpace Empires: Close Encounters\u003c\/strong\u003e is the first expansion to Space Empires: 4X. Alien races meet up close as they encounter each other for the first time in ship boarding engagements and planetary invasions with different types of ground troops. The strengths and weaknesses of each alien empire are brought out with roughly 20 unique racial abilities. The expansion takes advantage of the streamlined nature of the game system to add more technology and cool sci-fi things in very simple ways. While it is designed to be used as a whole, the expansion is modular and players can choose to use only the parts that they like.\u003c\/p\u003e\n\u003cp\u003eAlso included in the expansion is an experience system so that your ship groups become more proficient over time. There is a big benefit if you can keep ships alive! The game gives more counters of each ship type to accommodate groups at different experience levels. Military academies in your empire can give your new groups a head start in accumulating experience.\u003c\/p\u003e\n\u003cp\u003eTitans, super large ships beyond dreadnaught, make their appearance and can both carry fighters and destroy planets, but have liabilities too. As requested, fleet counters and a fleet display are in the box. In addition to racial advantages, there are also unique Alien Technologies that can be gained by conquering the non-player Alien planets. There are more technologies and some more money is added into the game because of the larger tech tree.\u003c\/p\u003e\n\u003cp\u003eNew scenarios are added for both 3 and 4 players. A new alien empire solitaire scenario is included as well as another solitaire scenario where a player can attempt to fight off an invading mass of Space Amoebas.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSpace Empires: Close Encounters\u003c\/strong\u003e includes thicker counters for itself as well as a complete set of thicker counters (4.5 counter sheets) from the base game.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr data-mce-fragment=\"1\"\u003e2012 Charles S. Roberts Best Expansion or Supplement for an Existing Game Nominee\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":32269405421662,"sku":"GMT1213-18","price":64.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/SpaceEmpiresCloseEncounters_ThirdPrinting.png?v=1761139496"},{"product_id":"space-empires-replicators","title":"Space Empires: Replicators (Second Printing)","description":"\u003cp\u003e\u003cstrong\u003eSpace Empires: Replicators\u003c\/strong\u003e, the second expansion in the Space Empires series, adds a number of features to the base game, starting with the Replicators. Von-Neumann Machines (\"Replicators\") are self-replicating machines that behave, research, and reproduce differently from other empires, while having their own Empire Advantages. Replicators can be used by a fifth player, as an opponent in co-op games, or as a teaching empire for new players as the Replicator player doesn't have to fill out a production sheet or track the technology on his ships.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSpace Empires: Replicators\u003c\/strong\u003e also includes hex-sized terrain tiles for planets, asteroids, nebulae, and other permanent terrain effects. When an exploration marker reveals a terrain effect that stays on the map, the exploration marker is removed and replaced by a tile, giving the map a nice visual effect. (By removing the exploration marker, this also creates more room in the hexes because now the entire hex is the terrain.) For epic games, the backs of some of these tiles can be used to connect two Space Empires Boards.\u003c\/p\u003e\n\u003cp\u003eNew Deep Space terrain is included in this expansion, with the Galactic Capital (which comes with its own scenario), Regional Map, Gravitational Anomaly, Space Pirates, and the Fold in Space.\u003c\/p\u003e\n\u003cp\u003eEach player also is dealt his own (random) resource deck at the start of the game. Everyone starts with a hand of three cards and draws a new one each turn. These cards can be used as an event or turned in for CP. Cards impact battles, exploration, economics — almost every aspect of the game; they can add unpredictable twists and impact your strategy. More powerful resource cards require you to discard an extra card to play them.\u003c\/p\u003e\n\u003cp\u003eNew Ships are included in Space Empires: Replicators, with these ships requiring a new technology — Advanced Construction — to be researched. There are three levels of Advanced Construction, and it cannot be researched until the Economic Phase after your empire has built a BC or larger ship. Thus, they won't be available until the middle game at the earliest. The ships opened up by Advanced Construction include:\u003c\/p\u003e\n\u003cp\u003eBattle Carriers (BV), which are large carriers that can fight well, carry six Fighters, and come equipped with Anti-Sensor Hull (immune to Mines). Fighter 4s can also be researched and built.\u003cbr data-mce-fragment=\"1\"\u003eAdvanced Destroyers (DDX) that can mount Attack 2, Defense 2, and come with Heavy Warheads (automatically hit on a 1 or a 2).\u003cbr data-mce-fragment=\"1\"\u003eAdvanced Raiders (RX) that can mount Attack 3, Defense 3, and can carry one ground unit!\u003cbr data-mce-fragment=\"1\"\u003eAll of the advanced ships can also be equipped with Fast technology (similar to BCs) if Fast 2 is researched. These changes don't impact the early and midgame, but make the DDs and Rs relevant in the late game. Raiders and Fighters are often curve balls that, once the opponent has reacted to them, lose their potency. This gives players another chance to throw a curve later in the game.\u003c\/p\u003e\n\u003cp\u003eSome additional counters have been included for all players. The Fleet and Miner counters that were misprinted in the Close Encounters expansion have also been corrected. Additional Empire Advantages have been added.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":32269421150302,"sku":"GMT1717","price":68.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/SpaceEmpiresReplicators_SecondPrinting.png?v=1761682315"},{"product_id":"sekigahara-the-unification-of-japan","title":"Sekigahara: The Unification of Japan","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable open\" data-mce-fragment=\"1\" ng-if=\"geekitemctrl.expandabledescription\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" data-mce-fragment=\"1\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" data-mce-fragment=\"1\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"ng-binding\" data-mce-fragment=\"1\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSekigahara\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eallows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord).\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe campaign lasted only 7 weeks, during which each side improvised an army and a strategy with what forces their allies could provide. Each leader harbored deep doubts as to the loyalty of his units - for good reason. Several daimyo refused to fight; some even turned sides in the midst of battle.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eTo conquer Japan you must do more than field an army - you must be sure it will follow you into combat. Cultivate the loyalty of your allies and deploy them only when you are confident of their allegiance. Win a battle by gaining a defection from the ranks of your opponent.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eSekigahara\u003c\/strong\u003e is replete with unusual mechanics:\u003cbr data-mce-fragment=\"1\"\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003eNo dice are used\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eCards represent loyalty and motivation. Without a matching card, an army will not enter battle.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eAllegiance is represented by hand size, which fluctuates each turn.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eBattles are a series of deployments, from hidden unit stacks, based on hidden loyalty factors. Loyalty Challenge cards create potential defection events.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSekigahara\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis a 3-hour block game based on the Japanese campaign waged in 1600. The 7-week war, fought along Japan's two major highways and in scattered sieges and backcountry skirmishes, elevated Tokugawa Ieyasu to Shogun and unified Japan for 265 years.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eSekigahara\u003c\/strong\u003e is designed to offer an historically authentic experience within an intuitive game mechanic that can be played in one sitting. Great effort has been taken to preserve a clean game mechanism. (Despite a healthy amount of historical detail, the ruleset is a brief 6 pages.) Chance takes the form of uncertainty and not luck.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eNo dice are used; combat is decided with cards. Blocks = armies and cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don't fight. Battles resolve quickly, but with suspense, tactical participation, and a wide range of possible outcomes.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eLegitimacy is represented by hand size, which fluctuates each week according to the number of castles a player holds. Certain events deplete legitimacy, like force marches and lost battles. Recruitment, meanwhile, is a function of a daimyo's control over key production areas. Objectives (enemy units, castles, resources) exist all over the map.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe initial setup is variable, so the situation is always fresh. Concealed information (blocks and cards) lends additional uncertainty. In this way the game feels like the actual campaign.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBlocks are large and stackable. Every unit on the board is visible at once, and the strategic situation is comprehensible at a glance. Components use authentic clan designations and colors, and have a Japanese feel.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eTrue to history, the objectives (castles and economic centers) and forces (armies of allied daimyo) are dispersed. Support for one front means neglect for another. The player is pulled between competing priorities. Each side wonders where his opponent wants to fight, and where he is unready. There is a great deal of bluff in the game.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eEach player must rally the several daimyo of his coalition, managing the morale and motivation of each clan. The forces are dispersed, and while there are reasons to unify them, the objectives are also dispersed, and the timeframe compact, so skirmishing will occur all over the island.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\" data-mce-fragment=\"1\" ng-if=\"awardsctrl.honors.length\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"panel-title\" data-mce-fragment=\"1\"\u003eAWARDS \u0026amp; HONORS\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable open\" data-mce-fragment=\"1\" gk-expandable-geekitem=\"awards\" expandable-height=\"100px\"\u003e\n\u003cdiv class=\"expandable-envelope\" data-mce-fragment=\"1\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" data-mce-fragment=\"1\" ng-transclude=\"\"\u003e\n\u003cul class=\"list-unstyled ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2012 Golden Geek Best Wargame Winner\u003c\/li\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2011 Golden Geek Best Wargame Nominee\u003c\/li\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2011 Charles S. Roberts Best Board Game Graphics Nominee\u003c\/li\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2011 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Winner\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":32392849948766,"sku":"GMT1101-16","price":85.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/SekigaharaTheUnificationofJapan.png?v=1613694529"},{"product_id":"merchants-marauders-seas-of-glory-expansion","title":"Merchants \u0026 Marauders: Seas of Glory Expansion","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSeas of Glory\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eplunges you back into\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eMerchants \u0026amp; Marauders\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ewhere you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis hefty expansion offers a modular experience with eleven new challenges you can mix and match to constantly renew your search for glory at sea. With many new mechanisms such as changing winds, smuggling, and crew satisfaction as well as five variants,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eMerchants \u0026amp; Marauders\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ewill never be the same. Will your captain still gain eternal glory and immense wealth – or will he find his wet grave under the stormy surface of the Caribbean Sea? Only time will tell...\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":39343259615326,"sku":"ZMG17062","price":46.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Merchants_MaraudersSeasofGloryExpansion.jpg?v=1620757970"},{"product_id":"fire-in-the-lake","title":"Fire in the Lake","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable open\" data-mce-fragment=\"1\" ng-if=\"geekitemctrl.expandabledescription\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" data-mce-fragment=\"1\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" data-mce-fragment=\"1\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"ng-binding\" data-mce-fragment=\"1\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003eVolume IV in GMT’s\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003eCOIN Series\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003edives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong\u003eFire in the Lake\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ewill take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eRenowned designer and modern warfare expert\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eMark Herman\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ejoins\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eCOIN Series\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ecreator\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eVolko Ruhnke\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003efor a collaborative production not to be missed.\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong\u003eFire in the Lake\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003efeatures the same card-assisted counterinsurgency game system as GMT's\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eAndean Abyss,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eCuba Libre, and\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eA Distant Plain, with a pack of twists that take the Series to another level, including:\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003ePivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II)\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eInter-coup campaign effects that vary by RVN leader\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eCounterinsurgent guerrillas (US-led Irregulars and ARVN Rangers)\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eInsurgent troops (NVA) for direct force-on-force engagements\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eTunneled VC and NVA bases\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eTrail construction and degradation\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eA larger-than-ever event deck for even greater play variety\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eShort and medium-length scenarios with either random or period-event options\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\" data-mce-fragment=\"1\" ng-if=\"awardsctrl.honors.length\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"panel-title\" data-mce-fragment=\"1\"\u003eAWARDS \u0026amp; HONORS\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable full\" data-mce-fragment=\"1\" gk-expandable-geekitem=\"awards\" expandable-height=\"100px\"\u003e\n\u003cdiv class=\"expandable-envelope\" data-mce-fragment=\"1\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" data-mce-fragment=\"1\" ng-transclude=\"\"\u003e\n\u003cul class=\"list-unstyled ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2014 The Golden Elephant Award Finalist\u003c\/li\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2014 Golden Geek Best Wargame Winner\u003c\/li\u003e\n\u003cli class=\"ng-scope\" data-mce-fragment=\"1\" ng-repeat=\"link in ::awardsctrl.honors | orderBy:'$index':true\"\u003e2014 Golden Geek Best Solo Board Game Nominee\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":39886184185950,"sku":"GMT1409-22","price":89.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/pic2083738.webp?v=1673016584"},{"product_id":"my-fathers-work","title":"My Father's Work","description":"\u003cp data-mce-fragment=\"1\"\u003eThe walls were lined with iron shelves, each metal slat overfilled with glass jars containing formaldehyde and grotesque curiosities within. Pristine brass tools and refined metals of a quality I had never before laid eyes upon were strewn across sturdy slabs of rock and wood, their edges sharp with use. However, my eyes were soon drawn to a sturdy writing desk, its mahogany eaves inlaid with thin strips of copper, the center of which contained a well-worn leather-bound book. My father's journal — passed down to me and representing years of knowledge and countless experiments. And inside that weathered tome, atop the pearly parchment oxidized yellow at its frayed edges, were the deliberate quill marks of a crazed genius outlining the ambitious project he could never complete in one lifetime — his masterwork.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eWithout realizing it, my hands were shaking as I clutched the book to my chest. At once, I felt an ownership and anxiety for the scientific sketches scrawled so eloquently on those frayed sheets. It was at that moment that I began my obsession: I would restore this laboratory to its former brilliance and dedicate my life to completing my father's work!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMy Father's Work\u003c\/strong\u003e, players are competing mad scientists entrusted with a page from their father's journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father's masterwork.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBut they have to balance study and active experimentation because at the end of each generation, all of their experiments and resources are lost to time until their child begins again with only the \"Journaled Knowledge and Estate\" they have willed to them — and since the game is played over the course of three generations, it is inevitable that the players will rouse the townsfolk to form angry mobs or spiral into insanity from the ethically dubious works they have created. The player with the most points at the end of three generations wins and becomes the most revered, feared, ingenious scientist the world has ever known!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2023 American Tabletop Complex Games Recommended\u003cbr\u003e2022 Golden Geek Most Innovative Board Game Nominee\u003cbr\u003e2022 Golden Geek Best Thematic Board Game Nominee\u003cbr\u003e2022 Golden Geek Best Board Game Artwork \u0026amp; Presentation Nominee\u003c\/p\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":47126141829443,"sku":"RGS-02243","price":132.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/MyFather_sWork.webp?v=1693954006"},{"product_id":"labyrinth-the-war-on-terror-fifthprinting","title":"Labyrinth: The War on Terror, 2001 – ?","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable open\" data-mce-fragment=\"1\" ng-if=\"geekitemctrl.expandabledescription\" gk-expandable-geekitem=\"description\" expandable-height=\"300px\"\u003e\n\u003cdiv class=\"expandable-envelope\" data-mce-fragment=\"1\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" data-mce-fragment=\"1\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"ng-binding\" data-mce-fragment=\"1\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e2001: The “American Century” had closed with a single Cold War superpower standing and a pause in conflict that some at the time dubbed “The End of History”. It wasn’t.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn the Middle East and South Asia, an Islamic revival was underway. Resentments bred in part of US support for the regions’ anti-Soviet tyrannies soon erupted into a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBin Ladin’s al-Qaeda organization plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born of the anti-Soviet “Bear Trap” of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes — this time within the US Homeland — that Bin Ladin hoped would light off a global Muslim uprising. Uprising or not, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eLabyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of event combinations similar to GMT’s highly popular\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eTwilight Struggle, Labyrinth portrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eFrom the award-winning designer of\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eWilderness War\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eand later\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eAndean Abyss,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eCuba Libre,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eA Distant Plain, and\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eFire in the Lake, Labyrinth combines an emphasis on game play with multifaceted simulation spanning recent history and near future. In the 2-player game, one player takes the role of jihadists seeking to exploit world events and Islamic donations to spread fundamentalist rule over the Muslim world. The other player as the United States must neutralize terrorist cells while encouraging Muslim democratic reform to cut off extremism at its roots. With the game’s solitaire system, a single player as the US takes on ascending levels of challenge in defeating al-Qaeda and its allies.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe jihadists must operate in a hostile environment — staying below the authorities’ radar while plotting terrorist attacks and building for the Muslim revolution. Will Iran’s Shia mullahs help or hinder the Sunni jihadists? Will the gradual spread of Islamist rule bring final victory — or will it be a sudden strike at the United States with an Islamic weapon of mass destruction?\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe United States has the full weight of its military force and diplomacy at the ready — but it can’t be everywhere: will technological and material superiority be enough? US forces can invade and topple Islamist regimes, but how will the Muslim “street” react? And if quagmire results, how will the US find its way out?\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eLabyrinth features distinct operational options for each side that capture the asymmetrical nature of the conflict, while the event cards that drive its action pose a maze of political, religious, military, and economic issues. In the parallel wars of bombs and ideas, coordinated international effort is key — but terrorist opportunities to disrupt Western unity are many. The Towers have fallen, but the global struggle has only just begun. “Let’s roll!”\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2011 JoTa Best Wargame Nominee\u003cbr\u003e2011 JoTa Best 2-Player Board Game Nominee\u003cbr\u003e2011 Golden Geek Best Wargame Nominee\u003cbr\u003e2011 Golden Geek Best 2-Player Board Game Nominee\u003cbr\u003e2010 James F. Dunnigan Design Elegance Award Winner\u003cbr\u003e2010 Charles S. Roberts Best Post-WW2 Era Board Wargame Winner\u003cbr\u003e2010 Charles S. Roberts Best Board Game Graphics Nominee\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":51826022875459,"sku":"GMT1012-24","price":86.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/output-onlinepngtools_20.png?v=1621537131"},{"product_id":"total-war-rome-the-board-game","title":"Total War: ROME The Board Game","description":"\u003cp\u003eBased on the world-renowned video game, \u003cstrong\u003eTotal War: ROME The Board Game\u003c\/strong\u003e allows up to four players to play as the leaders of Rome, Carthage, Greece, and Barbarian Tribes of Gallo-Germania. Each player will conquer new lands, develop their faction, claim territories, recruit epic armies, fight enemies in intense battles, build their cities, raise taxes, spy, riot, trade, and so much more!\u003c\/p\u003e\n\u003cp\u003eSet in the Ancient World,\u003cspan\u003e \u003cstrong\u003eTotal War: ROME The Board Game\u003c\/strong\u003e\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003esees players take control of the main combatants in Europe from 400BC to 50BC as they seek to build their own empire and take control of the region surrounding the Mediterranean Sea. In under three hours, players will carefully balance their faction's military and economy as they compete to be the first to reach the top of the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003evictory point ladder\u003c\/em\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRome\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the \"governor\" of the Ancient World, with an empire that lasted over 700 years from its development under the republic through the decline of the empire.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCarthage\u003c\/em\u003e, the jewel of North Africa in the 3rd century BC, faced the might of Rome under Hannibal until defeated during the Second Punic War of 218BC to 202BC.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGreece\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the intellectual centre of invention in the Ancient World, and became a great empire under Alexander the Great. The\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBarbarian Tribes\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecomprised over fifty tribes ranging from the Lusitanians of Spain in the West, through the Averni of Gaul, to the Brigantes of Britannia, to the Belgae, to the Alamanii Germanic tribes, and on to the horse-based Sarmatians in the East.\u003c\/p\u003e","brand":"CCC Games","offers":[{"title":"Default Title","offer_id":52427308073283,"sku":"CCCTWR01","price":127.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/TotalWarROMETheBoardGame.png?v=1742686385"},{"product_id":"total-war-rome-the-board-game-damaged","title":"Total War: ROME The Board Game (Damaged)","description":"\u003cp\u003e\u003cspan style=\"color: #ff2a00;\"\u003eUnfortunately sometimes games may get damaged during their journey from the production to our stock. This is such an unlucky game. But it may turn out to be a saving opportunity for someone. Except the damages shown in this page, the game is in good condition and still in wrap.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eBased on the world-renowned video game, \u003cstrong\u003eTotal War: ROME The Board Game\u003c\/strong\u003e allows up to four players to play as the leaders of Rome, Carthage, Greece, and Barbarian Tribes of Gallo-Germania. Each player will conquer new lands, develop their faction, claim territories, recruit epic armies, fight enemies in intense battles, build their cities, raise taxes, spy, riot, trade, and so much more!\u003c\/p\u003e\n\u003cp\u003eSet in the Ancient World,\u003cspan\u003e \u003cstrong\u003eTotal War: ROME The Board Game\u003c\/strong\u003e\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003esees players take control of the main combatants in Europe from 400BC to 50BC as they seek to build their own empire and take control of the region surrounding the Mediterranean Sea. In under three hours, players will carefully balance their faction's military and economy as they compete to be the first to reach the top of the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003evictory point ladder\u003c\/em\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eRome\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the \"governor\" of the Ancient World, with an empire that lasted over 700 years from its development under the republic through the decline of the empire.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCarthage\u003c\/em\u003e, the jewel of North Africa in the 3rd century BC, faced the might of Rome under Hannibal until defeated during the Second Punic War of 218BC to 202BC.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGreece\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the intellectual centre of invention in the Ancient World, and became a great empire under Alexander the Great. The\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBarbarian Tribes\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecomprised over fifty tribes ranging from the Lusitanians of Spain in the West, through the Averni of Gaul, to the Brigantes of Britannia, to the Belgae, to the Alamanii Germanic tribes, and on to the horse-based Sarmatians in the East.\u003c\/p\u003e","brand":"CCC Games","offers":[{"title":"Default Title","offer_id":52833479033155,"sku":"CCCTWR01DAMAGED","price":95.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/20250320_173539.jpg?v=1742686385"},{"product_id":"total-war-rome-the-board-game-battle-play-expansion","title":"Total War: ROME The Board Game Battle Play Expansion","description":"\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eTotal War: ROME The Board Game Battle Play Expansion\u003c\/strong\u003e tactical battle experience - the equivalent of hitting \"Play Battle\" in the video game. Using the same army card decks from the core game, fight a battle where you deploy your army in formations and fight 4 phases over 10-15 minutes. Use this expansion in conjunction with the core game or fight standalone battles and tournaments. You can even refight famous battles from history with Battle Play!\u003c\/span\u003e\u003c\/p\u003e","brand":"CCC Games","offers":[{"title":"Default Title","offer_id":52977396285763,"sku":"CCCTWR02","price":40.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/TotalWarROMETheBoardGameBattlePlayExpansion.png?v=1744448806"},{"product_id":"space-empires-all-good-things-expansion","title":"Space Empires: All Good Things Expansion","description":"\u003cp\u003e\u003cstrong\u003eSpace Empires: All Good Things Expansion\u003c\/strong\u003e provides:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cem\u003eMaster Rule Book and Scenario Books\u003c\/em\u003e. Since this is the last expansion and completes the system, it will come with a Master Rule Book that encompasses all the goodness in all the expansions. Likewise, it will include two Master Scenario Books - one for solo\/co-op and one for competitive play.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003e2 new, alternate empires\u003c\/em\u003e. Similar to existing, but different. They have fighters that don't need carriers. If the original game had fighters that were like TIE Fighters, these are more like X-Wing. They don't have boarding ships or Titans, but have a new class of ships. The other ships have slightly different stats\/costs.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eVariable, but balanced home systems\u003c\/em\u003e. Everyone has the same home system for balance reasons. However, knowing what you are going to find is something that has always bothered many people. This will fix that.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eScenario Cards\u003c\/em\u003e. Around 30 cards and 1 or 2 could be flipped to change the overall galaxy conditions for the game. A couple of these are from the scenario book, but most are new.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eMissions\u003c\/em\u003e. Missions are Resource Cards that can't be just played, but require a player to complete something on the map to gain a larger benefit. Think of the plot of a simple Trek episode.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eDeep Space Planetary Attributes\u003c\/em\u003e. The NPA planets in deep space will now have a bit of personality. Some will be harder or easier to take. Some will really be worth fighting over.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eCrew Cards\u003c\/em\u003e. Not everyone will always want to play with these, but they will bring even more personality into the game.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eFacilities Game\u003c\/em\u003e. Two new facilities are added. This will really complete the facilities game.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eEverything else\u003c\/em\u003e. Extra cards of every type, Starbases, Defense Satellites, Cyber Armor, New Terrain, more terrain to support larger scenarios (more terrain is needed anyway to support larger scenarios so new terrain types are also included).\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":53817386336579,"sku":"GMT2418","price":105.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/SpaceEmpiresAllGoodThingsExpansion.png?v=1761682315"},{"product_id":"space-empires-4x-bundle","title":"Space Empires: 4X Bundle","description":"\u003cp\u003e\u003cstrong\u003eSpace Empires: 4X Bundle\u003c\/strong\u003e includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSpace Empires: 4X\u003c\/li\u003e\n\u003cli\u003eSpace Empires: Close Encounters Expansion\u003c\/li\u003e\n\u003cli\u003eSpace Empires: Replicators Expansion\u003c\/li\u003e\n\u003cli\u003eSpace Empires: All Good Things Expansion\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSpace Empires: 4X\u003c\/em\u003e is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Each player builds up a space empire and uses it to conquer the other players. Exploration on the mounted map is simple for players (and dangerous for their ships), revealing different space terrain that affects movement and combat.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSpace Empires\u003c\/em\u003e was developed to keep a rich theme without overcomplicated rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens. Yet the rules are short and intuitive: The basic rules are 8 pages long and increase to 11 pages in length when the advanced rules are included.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSpace Empires: Close Encounters\u003c\/em\u003e is the first expansion to Space Empires: 4X. Alien races meet up close as they encounter each other for the first time in ship boarding engagements and planetary invasions with different types of ground troops. The strengths and weaknesses of each alien empire are brought out with roughly 20 unique racial abilities.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSpace Empires: Replicators,\u003c\/em\u003e the second expansion in the Space Empires series, adds a number of features to the base game, starting with the Replicators. Von-Neumann Machines (\"Replicators\") are self-replicating machines that behave, research, and reproduce differently from other empires, while having their own Empire Advantages. Replicators can be used by a fifth player, as an opponent in co-op games, or as a teaching empire for new players as the Replicator player doesn't have to fill out a production sheet or track the technology on his ships.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSpace Empires: All Good Things Expansion\u003c\/strong\u003e provides \u003cem style=\"font-size: 0.875rem;\"\u003eMaster Rule Book and Scenario Books, \u003c\/em\u003e\u003cspan style=\"font-size: 0.875rem;\"\u003e\u003c\/span\u003e\u003cem\u003e2 new, alternate empires, \u003c\/em\u003e\u003cem\u003eVariable, but balanced home systems, \u003c\/em\u003e\u003cem style=\"font-size: 0.875rem;\"\u003eScenario Cards, \u003c\/em\u003e\u003cem style=\"font-size: 0.875rem;\"\u003eMissions, \u003c\/em\u003e\u003cem style=\"font-size: 0.875rem;\"\u003eDeep Space Planetary Attributes, \u003c\/em\u003e\u003cem style=\"font-size: 0.875rem;\"\u003eCrew Cards, and \u003c\/em\u003e\u003cem style=\"font-size: 0.875rem;\"\u003eFacilities Game.\u003c\/em\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":53838275445059,"sku":"GMT1108BUNDLE","price":310.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/files\/SpaceEmpires4X_FifthPrinting.png?v=1761138805"}],"url":"https:\/\/gamersdream.shop\/en-hr\/collections\/playing-time_180-mins\/game-mechanics_simulation+age_12.oembed","provider":"Gamer's Dream","version":"1.0","type":"link"}