{"title":"Avalon Hill","description":null,"products":[{"product_id":"acquire","title":"Acquire","description":"\u003cp\u003eIn \u003cstrong\u003eAcquire Revised\u003c\/strong\u003e, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e1993 Essener Feder Best Written Rules Winner\u003cbr\u003e1979 Spiel des Jahres Recommended\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":31459798548574,"sku":"AHC0096","price":38.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/Acquire.jpg?v=1583878889"},{"product_id":"risk-legacy","title":"Risk Legacy","description":"\u003cp\u003e\u003cstrong\u003eRisk Legacy\u003c\/strong\u003e, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of \"red stars\", otherwise known as victory points (VPs).\u003c\/p\u003e\n\u003cp\u003eWhat's different is that Risk Legacy' changes over time based on the outcome of each game and the various choices made by players. In each game, players choose one of five factions; each faction has uniquely shaped pieces, and more importantly, different rules. At the start of the first game, each of these factions gains the ability to break one minor rule, such as the ability to move troops at any time during your turn, as opposed to only at the end.\u003c\/p\u003e\n\u003cp\u003eWhat makes this game unique is that when powers are chosen, players must choose one of their faction's two powers, affix that power's sticker to their faction card, then destroy the card that has the other rule on it – and by destroy, the rules mean what they say: \"If a card is DESTROYED, it is removed from the game permanently. Rip it up. Throw it in the trash.\" This key concept permeates through the game. Some things you do in a game will affect it temporarily, while others will affect it permanently. These changes may include boosting the resources of a country (for recruiting troops in lieu of the older \"match three symbols\" style of recruiting), adding bonuses or penalties to defending die rolls to countries, or adding permanent continent troop bonuses that may affect all players.\u003c\/p\u003e\n\u003cp\u003eThe rule book itself is also designed to change as the game continues, with blocks of blank space on the pages to allow for rules additions or changes. Entire sections of rules will not take effect until later in the game. The game box contains different sealed packages and compartments, each with a written condition for opening. The rule book indicates that these contain the rule additions, additional faction powers, and other things that should not be discussed here for spoiler protection.\u003c\/p\u003e\n\u003cp\u003eThe winner of each of the first 15 games receives a \"major bonus,\" such as founding a major city (which only he will be allowed to start on in future games), deleting a permanent modifier from the board, destroying a country card (preventing it from providing any resources towards purchasing troops in future games), changing a continent troop bonus, or naming a continent, which gives that player a troop bonus in future games. Players who did not win but were not eliminated are allowed to make minor changes to the world, such as founding a minor city or adding resources to a country.\u003c\/p\u003e\n\u003cp\u003eIt should be noted that although cards are ripped up over the course of the game, there are so many cards added via the sealed packages, that the game does not suffer. Nor is this a \"disposable\" game, merely a customized one. The game can continue to change beyond the 15 game campaign, and even when it finally does stop changing, you still have a copy of Risk that is completely unique, and plays better than any other version of Risk.\u003c\/p\u003e\n\u003cp\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2012 International Gamers Award - General Strategy: Multi-player Nominee\u003cbr\u003e2012 Golden Geek Most Innovative Board Game Nominee\u003cbr\u003e2012 Golden Geek Best Wargame Nominee\u003cbr\u003e2012 Golden Geek Best Innovative Board Game Winner\u003cbr\u003e2012 Diana Jones Award for Excellence in Gaming Nominee\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":31788806340702,"sku":"AH A5301","price":74.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/RiskLegacy.png?v=1589488097"},{"product_id":"betrayal-at-baldurs-gate","title":"Betrayal at Baldur's Gate","description":"\u003cp data-mce-fragment=\"1\"\u003eThe shadow of Bhaal has come over Baldur's Gate, summoning monsters and other horrors from the darkness!\u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAs you build and explore the iconic city's dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns one — or possibly more — of you against each other. Was it a mind flayer's psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? You have no choice but to keep your enemies close!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBased on the award-winning\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eBetrayal at House on the Hill\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eboard game, in\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003eBetrayal at Baldur's Gate\u003c\/strong\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eyou'll return to Baldur's Gate again and again thanks to the fifty included scenarios only to discover it's never the same game twice.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eCan you and your party survive the madness, or will you succumb to the mayhem and split (or slaughter!) the party?\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":32335064465502,"sku":"AH C4310","price":44.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/BetrayalatBaldur_sGate.png?v=1613005211"},{"product_id":"betrayal-at-house-on-the-hill","title":"Betrayal at House on the Hill","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eBetrayal at House on the Hill\u003c\/strong\u003e quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eBetrayal at House on the Hill\u003c\/strong\u003e is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eSecretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eBetrayal at House on the Hill\u003c\/strong\u003e includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAWARDS \u0026amp; HONORS\u003cbr\u003e2005 Japan Boardgame Prize Best Advanced Game Nominee\u003cbr\u003e2004 Origins Awards Gamers’ Choice Award Winner\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":39492985847902,"sku":"AH 26633","price":50.5,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/BetrayalatHouseontheHill.jpg?v=1631043855"},{"product_id":"betrayal-at-house-on-the-hill-widows-walk","title":"Betrayal at House on the Hill: Widow's Walk","description":"\u003cp\u003eThe house on the hill has a wicked reputation. 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You earn colored gems (and points) for every matching food token, and a bonus for completing an order. The colored gems that appear most frequently on the board receive the highest value, so strategize to tip the scoring scale in your favor — and don't be afraid to use potions to make patrons love your food! Collect more points if you're the first to achieve an objective challenge or earn an endgame bonus. The player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":39904014139486,"sku":"F6647UU00","price":30.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0054\/0134\/6137\/products\/pic7008061.webp?v=1675181740"},{"product_id":"risk-shadow-forces","title":"Risk: Shadow Forces","description":"\u003cp data-mce-fragment=\"1\"\u003eIt is the year 2050, and the world is not as it should be. Tides lash the shorelines, smashing everything in their reach. 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