Navegador is inspired by the Portuguese Age of Discoveries in the 15th-16th century. Players take actions such as contracting men, acquiring ships and buildings, sailing the seas, establishing colonies in discovered lands, trading goods on the market, and getting privileges.
Each player starts with only two ships and three workers and tries to expand his wealth.
There are several undiscovered lands that allow players, once discovered, to found some colonies there. Colonies exist in different places where sugar, gold and spices are available and can be sold to the market to make some money. Money is used to build ships, erect buildings such as factories, shipyards and churches, and to get workers. Workers are necessary to found colonies or to acquire buildings and privileges, which exist in five categories and therefore encourage players to follow different strategies competing with each other.
At the end of the game the player who is most successful in combining his privileges with his achievements (colonies, factories, discoveries, shipyards, and churches) is the winner.
AWARDS & HONORS
2017 Gouden Ludo Best Expert Game Nominee
2013 MinD-Spielepreis Nominee
2011 Tric Trac Nominee
2011 Japan Boardgame Prize Voters' Selection Nominee
2011 International Gamers Award - General Strategy; Multi-player Nominee
2011 Golden Geek Best Strategy Board Game Nominee
2010 Jogo do Ano Nominee